Explore the world by jumping on enemies or firing your way through to the end!

The objective of the game is for the player to get to the end of the game by using the skills he or she learned through out the levels.

Instructions Arrow key- To move around Space bar- to shoot ball V key- To break objects and enemies

Process My original idea of the game was to make a simple platformer that played with the idea of using a projectile like the power ball from Super Mario Land  to explore the stage. In the beginning I wanted to make blocks and introduce different versions of the ball as power ups but then i scraped the idea by just giving the power up its own assigned key. I think two of the biggest hurdles of making a functional level was finding out how the player could be rewarded by exploring the level and trying to get the enemy to have proper collision boxes. I had others playtest the game and the most notable comments that I took from it were how the  attacks worked and the suggestion was instead of using blocks, it would be easier to have assigned buttons followed by signs to give the player a hint of what happens if they press x button to explore more.

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